The harbour town of Lübeck in an isometric view

Alderman: A Hanseatic Trading Tale

Lübeck, Anno Domini 1370. The Kontor is yours, and one cog lies at the quay. Buy where goods are cheap, carry them across the Baltic, and sell where they are wanted.

Publishing to Google Play

Trade the Baltic

One cog.
Twelve towns.
A seat in the Hanse.

Grow a single ship into a fleet, win the trust of towns from Bergen to Reval, and earn election as alderman.

Alderman is a slow, calm trading game: no ads, no in-app purchases, and no energy timers.

AndroidFreePlays offlineOptional cloud save

The merchant's life

Every barrel
moves the market.

I

A measured pace

A day on the Baltic passes in about five minutes. Send a ship out and return to news from your factor.

II

Real markets

Every barrel moves the price, and the market shows the true cost of the whole lot before you trade.

III

A living Hanse

Twelve towns and nine goods shift through festivals, hard winters, fires, failed harvests, and herring shoals.

IV

Build a merchant house

Hire crews, order cogs and hulks, buy warehouses, appoint managers, and grow one ship into a fleet.

V

Trade while away

Set routes for your factors to run while you sleep, then return to the letters and ledgers of your house.

VI

Race for office

Everyone sails the same seasonal Baltic. Become alderman fastest—or build the richest house.

Alderman app icon

Coming to Android

Publishing to Google Play.

The listing is being prepared now. The store link will be added here when Alderman is ready to welcome its first merchant houses.

Store page coming soon